Hollandera's Happy Ship Ep 1: Bloom


Hello my name's William, I used to work at Bluepoint Games and the VR division at Verizon Labs. For a while now I've been working on an indie game and custom game engine called: "Hollandera's Happy Ship!". The goal of this project is to create small 1hr ish experimental games that are fully modable, and for said games to tell an interconnected story in a world that evolves with each episode's release.

I'd like to start making weekly updates on the process covering all aspects of development so I hope you'll joint me for this voyage! This week I'm talking about the bloom implementation in the engine.



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